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Home Training Modules by Topic Source Machinima Choreography Wednesday, 10 March 2010

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Source Creature Rigging (XSI)Source Machinima Cinematography


Source Machinima Choreography

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Price: $49.95
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Ross Scott, director of the popular HL2 machinima series "Civil Protection" will teach you how to create your own video game powered movies and “Command Your Scene” with Noesis Interactive’s™ Machinima Choreography with the Source Engine training module.  Direct a full range of digital characters and creatures using Valve’s® Source® engine Software Development Kit, then create elaborate in-game sequences featuring your digital cast.  You’ll use the FacePoser®  animation software and the Hammer®  map editor to push machinima to new limits. Topics covered include character movement, animation blending, gesture manipulation, facial expressions, lip-synching, prop interaction, and more.  This extensive machinima module will show you how to bring your ideas to life!


Includes wry bonus humor straight from the mind of 'Freeman's Mind' auteur Ross Scott!

    DVD topics covered include:
  • In depth explanation of how level design pertains to machinima
  • Adding prop and character entities
  • Detailed overview of FacePoser
  • Creating generic actors and using animations
  • Optimization techniques
  • Setting up triggers between Hammer and FacePoser
  • Using gestures and postures
  • Layering and mixing animations
  • Linking complex scripted sequences
  • Using facial expressions
  • Lip-synching custom audio

The latest version of DivX (6.8+) is required to view the Source Machinima tutorial. It can be downloaded here



Parameters of Category: Video Training Module
Media: DVD-ROM/Downloadable
Language(s): English
Software Used: Half-Life®2: Episode 1, Valve Hammer, Valve FacePoser, Microsoft Speech SDK
Runtime: 3.6 Hours
Availability: In Stock
Compatibility: PC - International, Region Free
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more categories



Level Design

Animation

Character Design

Modeling

Prop Design

Coding

Machinima


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